Joonas Turner (the sound designer of Nuclear Throne) Rogue voice please I beg you Originally posted by Kissa3:Hello there Cal and Da police! Joonas Turner (the sound designer of Nuclear Throne) Hope this clears some of your thoughts over the games soundscape, try to listen to all the crazy sounds and figure out the layers ) Horror uses the same super fast modulation delay as the palace guardians, I think the plugin is called "short delay" that comes with Pro Tools, adjusting the mix/mod speed/depth and delay speeds to find that crazy warbly tone :) Rebel uses reverse reverbs to make her voice ethereal-ish, D-Verb that came with Pro Tools. Robot uses a LO-FI plugin and EQ that came with Pro Tools. The character 'Plant' is a mixture of both my inhaling vocals and bicycle gears rattling and played back with a software called SAMPLR to mimic what i'm doing with the inhales! A stapler was used for the basic starting pistol if I remember correct but I could be wrong, it's been a few years since that sound was originally made for the original jam version >:) The core for Plasma weapons is a kitchen sink gurgling and then having crazy synthesized sweeps on top etc. ![]() ![]() For example the palace guardians who teleport are basically made out of a drum cymbal being vibrated by a hair trimmer moved around the top and then having a really fast delay modulation effect to make it weird and ethereal. ![]() I used to stream sound design streams but now that I moved fully into my studio space streaming has become almost impossible with this setup, as soon as I get a new laptop I might start streaming with that again :)Īctually your example about stapler next to a microphone ain't that far off to be honest, I do most of the sounds by recording various objects and voices to create the sounds.
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